Most Externalities are Solved with Technology, Not Coordination - ”Economics should emphasize the importance of technology as a solution to externality problems and focus less on social coordination.” // Does this apply to IT where we often say “technology is easy, culture is hard."
The Hobby’s Cult of Personality - Recap of the problematic stuff in the history of RPGs.
Build vs. Buy: Compare Your Kubernetes Platform Options - Don’t build your own platform. And especially don’t build your own Kubernetes-based platform. It’s not going to turn out well.
Developers spend most of their time not coding - Developers spending something like 50% to 60% of their time on stuff that should be automated and built into the process.
AI Adoption: Why Businesses Struggle to Move from Development to Production - Day Two AI Operations: “This interchangeability means the real differentiators lie elsewhere: how you integrate your company data, design safety and guardrails, and adapt your development processes."
Model Context Protocol Bridges LLMs to the Apps They Need - The idea of having the AI sort out which tools to use is cool. What’s also cool is that you natural language to tell the AI what the tools do and when to use them. It then sorts them out. What’s also cool is that Spring AI is the official Java implementation.
Build a Campaign-Unique Faction List - “faction list turn our world’s lore to specific things the characters interact with during the game. Faction lists turns fuzzy concepts into a practical list we can use in the next game we run."
Affording your AI chatbot friends - ‘An “AI Agent” is just a model with access to tools like “escalate ticket”, “run SQL query”, or “draw an image”. The rest of the hype comes from fitting it into existing workloads like ETL nonsense with MuleSoft or something banal like that. This is really what all the hype is about: hooking AI models up to existing infrastructure so that they can do “useful things”.'
What do tariffs on Canadian goods have to do with me? - Sherwood News - Bacon and lumber to be more expensive, among other things.