The market for wearable devices is on track to reach global shipments of 222.9 million units in 2019, growing to 302.3 million units in 2023 with a compound annual growth rate (CAGR) of 7.9%
Simon Sharwood pulls together some shipment numbers to put VR headset shipments in context.
The tl;dr on annual shipments: 9.2m VR headsets, vs. 135.6m wearbles, vs. ~1.5bn smartphones.
VR headsets have a runrate of, like, 9.2m units:
Virtual reality headsets are moving at a rate of 2.3 million a quarter
But, fast growing:
IDC says shipments are up 77.4 per cent year over year.
Meanwhile, wearables are at something like “33.9 million shipments a month,” like a runrate of 135.6m units.
Meanwhile, taking from this year’s Internet Trends report (sourced from Morgan Stanley), smart phone shipments are under 1.5bn, though slowing in growth:
And then smartphone shipments from IDC (probably where Morgan got those numbers):
For the full year [of 2016], the worldwide smartphone market saw a total of 1.47 billion units shipped, marking the highest year of shipments on record, yet up only 2.3% from the 1.44 billion units shipped in 2015.
So, a runrate of like 92m a year.
Round up of marketshare and commentary on the Apple Watch from Horace’s Apple Watch conference. 80% of wearable market, they say.
“Fitbit with 22.2%, Apple with 18.6%, and Xiaomi with 17.4%. Of course, in such a new product category, market share can be volatile, but they are far ahead of the No. 4 player, Garmin (4.1%), which largely caters to hard-core runners.”
Source: Wearables marketshare from IDC
“Apple watches now account for more than five per cent of app usage, giving customers access to real-time flight status, gate information, a countdown to the departure time and the weather at their destination.”